Tech
    name = "SHP_SPINAL_ANTIMATTER"
    description = "SHP_SPINAL_ANTIMATTER_DESC"
    short_description = "SHIP_PART_UNLOCK_SHORT_DESC"
    category = "SHIP_WEAPONS_CATEGORY"
    researchcost = 250 * [[TECH_COST_MULTIPLIER]]
    researchturns = 3
    tags = [ "PEDIA_SR_WEAPON_TECHS" ]
    prerequisites = [
        "PRO_ZERO_GEN"
    ]
    unlock = Item type = ShipPart name = "SR_SPINAL_ANTIMATTER"
    graphic = "icons/ship_parts/spinal_antimatter.png"

#include "/scripting/common/base_prod.macros"
