Tech
    name = "SPY_LIGHTHOUSE"
    description = "SPY_LIGHTHOUSE_DESC"
    short_description = "BUILDING_UNLOCK_SHORT_DESC"
    category = "SPY_CATEGORY"
    researchcost = 75 * [[TECH_COST_MULTIPLIER]]
    researchturns = 4
    tags = [ "PEDIA_SPY_CATEGORY" ]
    prerequisites = "SPY_DETECT_2"
    unlock = Item type = Building name = "BLD_LIGHTHOUSE"
    graphic = "icons/tech/interstellar_lighthouse.png"

#include "/scripting/common/base_prod.macros"
