Hull
    name = "SH_STATIC_MULTICELLULAR"
    description = "SH_STATIC_MULTICELLULAR_DESC"
    speed = 100
    fuel = 2
    NoDefaultFuelEffect
    stealth = 5
    structure = 16
    slots = [
        Slot type = External position = (0.35, 0.35)
        Slot type = External position = (0.50, 0.35)
        Slot type = External position = (0.65, 0.35)
        Slot type = Internal position = (0.40, 0.60)
        Slot type = Internal position = (0.60, 0.60)
    ]
    buildCost = 18 * [[FLEET_UPKEEP_MULTIPLICATOR]] * [[SHIP_HULL_COST_MULTIPLIER]]
    buildTime = 4
    tags = [ "ORGANIC_HULL" "PEDIA_HULL_LINE_ORGANIC" "GOOD_FUEL_EFFICIENCY" ]
    location = And [
       // Contains And [
        //    Building name = "BLD_SHIPYARD_ORG_XENO_FAC"
        //    OwnedBy empire = Source.Owner
       // ]
        Contains And [
            Building name = "BLD_SHIPYARD_ORG_ORB_INC"
            OwnedBy empire = Source.Owner
        ]
        Contains And [
            Building name = "BLD_SHIPYARD_BASE"
            OwnedBy empire = Source.Owner
        ]
        OwnedBy empire = Source.Owner
    ]
    effectsgroups = [
        [[GOOD_FUEL_EFFICIENCY]]
        [[ADD_HULL_FUEL_TO_MAX_FUEL_METER]]
        [[AVERAGE_BASE_FUEL_REGEN]]
        [[REGULAR_HULL_DETECTION]]
        [[SCAVANGE_FUEL_UNOWNED]]
        [[UNOWNED_GOOD_VISION]]
        [[UNOWNED_MOVE]]
    ]
    icon = "icons/ship_hulls/static_multicellular_small.png"
    graphic = "hulls_design/static_multicellular.png"

#include "organic.macros"

#include "../ship_hulls.macros"

#include "/scripting/common/upkeep.macros"
