BuildingType
    name = "BLD_SHIPYARD_AST"
    description = "BLD_SHIPYARD_AST_DESC"
    buildcost = 75 * [[BUILDING_COST_MULTIPLIER]]
    buildtime = 5
    location = And [
        Planet
        Not Contains Building name = "BLD_SHIPYARD_AST"
        Planet type = Asteroids
        OwnedBy empire = Source.Owner
    ]
    EnqueueLocation = [[ENQUEUE_BUILD_ONE_PER_PLANET]]
    effectsgroups = [
        EffectsGroup
            scope = Source
            activation = Not Planet type = Asteroids
            effects = Destroy
    ]
    icon = "icons/building/shipyard-5.png"

#include "/scripting/common/enqueue.macros"
#include "/scripting/common/base_prod.macros"
